การสรางภาพเคลื่อนไหว มิติ ด้วยโปรแกรมประยุกตคอมพิวเตอร กระบวนการวาดภาพเคลื่อนไหว และ วิธีการทําให้เกิดภาพเคลื่อนไหวตอเนื่อง
2D animation creation; computer program; animated drawing process; producing method of motion pictures

course syllabus.pdfcourse syllabus.pdf

Process of design concept, method of generating idea, mindset of creative idea in accordance with aim and objective of task in digital media


Elements and principles of art and design learned trough the use of Adobe Photoshop and Adobe Illustrator. Theories and principles of art composition; proportion; color and tone; line; point; space; theories of color; color selection; lighting; color and tone control in different situations

Prince of Songkla University International College

Course Syllabus

 

 

Course Title                       Online TV Series Production

Code                                     142-381

Credits                        3 (1-4-4) Lecture 15 hours, Discussion 60 hours and Practice 60 hours.

Section                       01

Course Coordinator   Mileta Postic, Room 6, mileta.p@psu.ac.th

 

Time                            Before Midterm: No class

After Midterm: Every Monday 13:00-17:00 and Every Friday 13:00-17:00 Room 

 

Place                           3rd floor, PSUIC

 

Major elective course for 2nd and 4th semester students

 

Purpose of the course           This course is designed for students with a sufficient ability to create and complete an audiovisual product. Once the pilot is produced, it needs to go through a process of pitching and acquired by a network to be marketed and broadcasted.  This course will teach students how to be a show runner and overview the whole production from start to finish, how to organize a team to create a competent program, organize the crew that will deliver a quality product.  It will also teach how to do pre-production, production and post-production work and their relationship. This course is aimed at instructing competent professionals in this domain who will be able to sell a designed product.

Nowadays, many professionals use internet sites to present their work.  The content is still in your ownership, but you make deals and share the proceeds with the network.  This course is aimed to teach students the basic knowledge of the television production process, specifically the forms and methods presented through online media. Also, how to menage a team and learn their individual responsibility.

 

Objectives of the course   a) Provide students with the knowledge and understanding of organizing a team of people working in different audiovisual fields to create a common product. b) To enable students to apply the knowledge to create product for local, international and international network   c) To enable students to utilize the audio visual equipment and software to create an original pilot for the series.

 

Course description                 Basic principles of creating a pilot episode; presenting it to the network; pre-production, production and post-production; roles in television production, visual development and environment design for the show; character development and story issues; production with appropriate software, adapting the output for online distribution.

 

Timetable

 

Week 8: Monday March 7, 13-17h, Introduction to Online Television Series Production

-          What are online television series

-          How to find sources to broadcast your product

-          Concepts and production design

Friday, March 11, 13-17h, Research and brainstorming the ideas

-          Creating a concept

-          Fleshing out a concept; characters and storyline

-          Creating an engaging and unique story/characters

Assignment: Writing a synopsis

Week 9: Monday March 14th, 13-17h, Idea Development

-          Creating plot-line, main action of the story/writing a script

-          Descriptive outline of the show concept. Treatment

Assignment: Designing characters

Friday, March 18th, 13-17h, Creating a title.

-          Television networks

-          Television show loglines, pitching to a network

-          Registration of a show logline

-          TV Production companies

Assignment: Drawing a storyboard, first part

Week 10: Monday, March 21, 13-17h, Pitching, verbal selling of the concept

Television show Creation

-          Roles in television production (Showrunner, producer, writer, development artist, concept artist, story artist, animation supervisor, layout designer, director, editor, VFX artist, sound designer, compositor…)

-          Organizing a team, and the TD pipeline

Assignment: Drawing a storyboard, first part

Friday, March 25, 13-17h

-          Presentational storyboard design

Assignment: Drawing a storyboard second part

 

Week 11: Monday, March 28, 13-17h

-          Commenting the storyboards

Assignment: Drawing a storyboard second part

Friday, April 1st, 13-17h

-          Commenting the storyboards

Assignment: Drawing a storyboard third and final part

Week 12:  Monday, April 4, 13,17h

-          Commenting the storyboards

Assignment: Drawing a storyboard third and final part

Friday, April 8, 13-17h, Final Project

-          Pilot chapter creation

-          Selling the pilot to a network

Assignment: Additional environment design, concept art and character design

Week 13: Monday, April 11, 13-17h Final Project

-          Creating additional pitching content, another two stories

Assignment: Making an animatic and making additional drawings for the animatic, sound design for animatic.

Week 14: Monday, April 18, 13-17h, Final Project

-          How to rehearse your pitch

Assignment: Uploading the pilot to the website and creating additional marketing tools, additional formats and websites.

Friday, April 22, 13-17h, Screening

Public screening of the final film and comments.

 

 

 

 

 

 

Grading:

Concept and Screenwriting 10%

Development 10%

Storyboard 25%

Animatic 10%

Attendance and activity 10%

Pitching 5%

Final project 30%

 

 

 

 

 

 

 

Grading Criteria

         Using criterion-reference basis as follows

 

Grade

Criteria

A

100 >= Scores >= 85

B+

85 > Scores >= 80

B

80 > Scores >= 70

C+

70 > Scores >= 65

C

65 > Scores >= 60

D+

60 > Scores >= 55

D

55 > Scores >= 50

E

50 > Scores

 

Class Attendance                

Students are expected to attend all classes for the full class period. Attendance will be monitored and repeated absences will affect your ability to finish the course. If your class attendance is less than 80% of the total class time, you are not allowed to take the final exam or submit the final project. You must see the instructor regarding re-entry and completion of the class.

 

Learning Material/ Resources

 

The software to be used in class for storyboarding Adobe Photoshop, for animatic Adobe AfterEffects and Premiere. For animation tests TV Paint. Graphic Pen Tablet is a requisite.

Late assignment results in subtraction of 2 points for every day turn-in overdue.

Attendance is mandatory, every absence results in subtraction of two point for attendance.

 

Textbooks

-          Hauser, Frank, Notes on Directing; 130 Lessons in Leadership from the Director’s chair, ISBN: 9780802717085, Walker & Company

-          Owens, Jim, Television Production, ISBN: 978-0240522579, Paperback, 2012.

-          Levy, David, B. Animation Development: From Pitch to Production,  ISBN-13: 978-1581156614, Allworth Press; 2009

-          Brown, Ross, Create Your Own TV Series for the Internet-2nd edition, ISBN-13: 978-1615931682, Michael Wiese Productions, 2014.

 

Websites:

http://www.adultswim.com/

 

http://www.moneycrashers.com/netflix-hulu-amazon-comparison/

 

http://www.cartoonbrew.com/promote-article/amazon-studios-greenlights-3-new-animated-kids-pilots-103238.html

 

http://www.cartoonbrew.com/internet-television/amazon-prime-inks-exclusive-aardman-streaming-deal-100979.html

 

http://www.cartoonbrew.com/internet-video/dreamworks-launching-youtube-kids-channel-called-dreamworkstv-98903.html

 

https://en.wikipedia.org/wiki/Cartoon_Hangover

 

http://www.cartoonbrew.com/internet-television/netflix-new-tv-113762.html

 

http://www.cartoonbrew.com/internet-television

 

https://www.facebook.com/photo.php?fbid=10156345323045158&set=a.142597025157.233240.825290157&type=3&theater

 

https://vimeo.com/user2033991


Prince of Songkla University International College

Course Syllabus

 

 

Course Title      Drawing for Animation

Code                     142-362

Credits            3 (1-4-4) Lecture 15 hours, Discussion 60 hours and Practice 60 hours.

Section           01

Course Coordinator  Mileta Postic, Room 6, mileta.p@psu.ac.th

 

Time                Before Midterm: Every Thursday 08:00-1100 

After Midterm: Every Thursday 08:00-1100 / Every Monday 10:00-12:00 / Every Friday 10:00-12: 00

 

Place              Room 1209, PSUIC

 

Major elective course for 2nd semester students

 

Purpose of the course           Students will be able to design simple characters, draw complex character poses and make simple 2D drawn animation. They will understand the basics of anatomy, gesture and storytelling poses and learn a few most important principles of animation.

 

Objectives of the course       The goal of the course is to design and develop an original semi-realistic character. To create dynamic storytelling character poses. To draw a model sheet of the character from front, side and top view. To draw the character in some poses that best describe his/her/its history, temper, mood and situation. To act out a certain performance through gesture. To generate characters staging, solid drawing, timing and a few other basic principles of animation in 2D. To design poses that have a good silhouette, that are clear, have lines of action and are appealing.

 

Course description                 Drawing movement of two, four, none or multi-legged creatures; observation and reenactment through drawing of gestures in a various character dramatic situations. Essentially this is an animation film pre-production course that deals with concept art, character design and development including animation tests with basic principles.

 

Timetable

 

Week 1: Thursday, January 14, 8-10AM: Introduction to the course.

Week 2: Thursday, January 21, 8-10AM: Introduction to drawing creatures. Introduction to famous characters, cartoons and comic strips. Introduction to famous animation films and cult characters.  Still life drawing.

Assignment: Create a character by using a skeleton foundation and rounded forms for the body construction.

Week 3: Thursday, January 28, 8-10AM: Introduction to traditional animation.

What is Character Design? Commenting on the character design. Interior drawing.

Assignment: Improving the character design. Creating a background story. Model sheet and one pose.

Week 4: Thursday, February 4, 8-11AM: Introduction to Cartoony design. Gesture life Drawing.

Assignment: Designing a cartoony character

Week 5: Thursday, February 11, 8-11AM: Commenting on cartoony character design.

Foreshortening – Perspective, Depth by using vanishing points. Gesture life drawing.

Assignment: Improving a cartoony character. Drawing a model sheet and one pose.

Week 6: Thursday, February 18, 8-11AM: Character movement and posing. Line of action. Rhythm and design in cartoon art.  Movement of body masses. The illusion of the 3rd and 4th dimension. Life drawing.

Assignment: Drawing an atmosphere – concept art

Week 7: Thursday, February 25, 8-11AM: Movement of the four legged creature, Edward Muybridge. The flight of birds. Commenting on atmosphere and concept art. Exterior drawing.

Assignment: Improving on concept art. Colors, Light and Composition. Formal elements of a picture. Three drawings of environments.

Week 8: Monday, March 7, 10-12AM: Balance and tilt in posing, contrapposto. Staging, mis-en-scene, appeal. Drawing in TV Paint– lightbox, playback, layers and exporting.

Assignment: Animating a bouncing ball

Thursday, March 10, 8-11AM: Timing, Pose-to pose animation, straight ahead.

Friday, March 11, 10-12AM: Squash and stretch, arcs.

Week 9: Monday, March 14, 10-12AM: Easing in and easing out, Anticipation, Follow through and overshoot. Drawing in TV Paint – other features.

Assignment: Animating a two-joint pendulum

Thursday, March 17, 8-11AM: Exaggeration. Secondary action.

Friday, March 18, 10-12AM: Other principles of animation.

Week 10: Monday, March 21, 10-12AM: Walk cycle. Advanced drawing in TV Paint.

Assignment: Animating a walk cycle

Thursday, March 24, 8-11AM: Walk cycle

Friday, March 25, 10-12AM: Walk cycle

Week 11:  Monday, March 28, 10-12AM: Advanced drawing in TV Paint.

Assignment: Improving the animation of a walk cycle

Thursday, March 31, 8-11AM: Expressing an attitude. Emotion and reaction gesture.

Friday, April 1, 10-12AM: Woman, children.

Week 12: Monday, April 4, 10-12AM: Dialogue, lip sync.

Assignment: Drawing a different walk cycle

Thursday, April 7, 8-11AM: Backgrounds

Friday, April 8, 10-12AM: Vehicles

Week 13: Monday, April 11, 10-12AM: Pose planning and dramatics. Facial expressions. FACS

Assignment: Drawing storytelling poses

Week 14: Monday, April 18, 10-12AM: Polishing. Commenting on poses.

Assignment: Animating a scene. Improving the poses.

Thursday, April 21, 8-11AM: Editing and line work.

Friday, April 22, 10-12AM: Final presentation of work.

 

 

Grading:

Character Design 10%

Cartoony character 10%

Concept art 10%

Bouncing ball 10%

Pendulum 10%

Walk cycle 20%

Poses 20%

Attendance 10%

 

First 4 assignment will be graded as midterm progress 40% and the last two assignments will be graded as a final project 40% and half of this grade will come from a presentation part, the last day of class.

Grading Criteria

         Using criterion-reference basis as follows

 

Grade

Criteria

A

100 >= Scores >= 85

B+

85 > Scores >= 80

B

80 > Scores >= 70

C+

70 > Scores >= 65

C

65 > Scores >= 60

D+

60 > Scores >= 55

D

55 > Scores >= 50

E

50 > Scores

 

 

 

 

      

 

 

 

Learning Material/ Resources

 

The software to be used in class for drawing is Adobe Photoshop, for animating Adobe AfterEffects and TV Paint. Graphic Pen Tablet is a requisite.

Late assignment results in subtraction of 2 points for every day turn-in overdue.

Attendance is mandatory, every absence results in subtraction of two point for attendance.

 

 

Books:

Walt Stanchfield: Drawn to Life 1 and 2

Walt Stanchfield: Gesture Drawing for Animation

Preston Blair: Cartoon Animation

Paul Wells, Joanna Quinn, Les Mills: Basics Animation 03: Drawing for Animation

Kevin HedgPeth, Steven Misal: Exploring Drawing for Animation, (Design Concepts)

 

Websites:

http://www.peterdeseve.com/

https://50mostinfluentialdisneyanimators.wordpress.com/2011/06/03/30-tony-fucile/

http://www.conceptart.org/go/artist/

http://www.conceptart.org/forums/

http://conceptartworld.com/

https://vimeo.com/43857398

 

Every day they feature new artists:

 

http://conceptartworld.com/

 

On weekends they interview great concept artist that talk and draw.

On Youtube there are many sessions. On Facebook their group is pretty active, a lot of people send their beginers work and get advice.:

 

http://www.fusroda.com/

 

Oatley is a great reference:

 

http://chrisoatley.com/

 

This is a community where there best feature is the forum, there are a lot character dsign and concept art and more:

 

http://www.conceptart.org/

 

They publish characters here every day:

 

http://www.characterdesignpage.com/blog

 

This is a whole book on character design:

 

http://www.scribd.com/doc/207346654/Character-Mentor-Tom-Bancroft#scribd

 

Feng Zhu is unescapable when talking about concept art and design 

On his site there are tons of free tutorials:

 

http://fengzhudesign.com/tutorials.htm

 

 

Cg cookie :

 

https://cgcookie.com/learn-concept/

 

This site has so many things that students can learn from:

 

http://www.floobynooby.com/ICG/artvalues.html

 

Light is the first thing you should know about :

 

http://www.thegnomonworkshop.com/store/product/185/Practical-Light-and-Color#.VnPX5UorKUl

 

 

as far the references go Pinterest boards are great stuff you just have to have an account to see it all,

and that will take you to all pages, some of them:

 

https://www.pinterest.com/bhairavikart/viz-dev/

 

https://www.pinterest.com/sheng120/environment-layout-background-design/

 

https://www.pinterest.com/hecicero/anatomyguide/

 

https://www.pinterest.com/sammygonza/learn/

 

https://www.pinterest.com/parnnoi/modelsheet/

 

https://www.pinterest.com/jeffsolway/concept-enviroments/

 

https://www.pinterest.com/aisidedpipol/backgrounds/

 

About layout:

 

http://www.bookdepository.com/Dream-Worlds-Hans-Bacher/9780240520933

 

 

Also interesting:

 

 

http://ryanlangdraws.tumblr.com/

 

http://www.scribd.com/doc/172659339/Scott-Mccloud-Making-Comics-Storytelling-Secret-BookFi-org#scribd

 

https://www.facebook.com/groups/509565319112295/

 

 

Total 3d publishes good books and their magazine 2d artist every issue has at least 4 tutorials for painting.


Elements and principles of art and design learned trough the use of Adobe Photoshop and Adobe Illustrator. Theories and principles of art composition; proportion; color and tone; line; point; space; theories of color; color selection; lighting; color and tone control in different situations